Games
Black
Art of 3d Game Programming : Writing Your Own High-Speed 3-D Polygon Video
Games
by Andre Lamothe
(Paperback - September 1995)
The
Complete Guide to Game Audio: For Composers, Musicians, Sound Designers,
and Game Developers
by Aaron Marks
(Paperback - October 2001)
Developing
Games in Java
by David Brackeen, Laurence Vanhelswue
Paperback from New Riders
Book Published: 14 August, 2003 |
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Game
Architecture and Design: Learn the Best Practices for Game Design and Programming
by Andrew Rollings, Dave Morris
(Paperback)
Game
Design: Theory and Practice (With CD-ROM)
by Richard Rouse, et al
(Paperback)
Game
Programming All in One (With CD-ROM)
by Bruno Desousa, Bruno M. de Sousa
(Paperback)
Game
Programming Gems
by Mark DeLoura (Editor)
(Hardcover - August 2000)
Game
Programming Gems 2
by Mark DeLoura (Editor)
(Hardcover)
Game
Programming Gems 3
by Dante Treglia, Mark Deloura
Hardcover from Charles River Media
Book Published: July, 2002 |
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OpenGL
Game Programming (With CD-ROM)
by Dave Astle, et al
Paperback - 750 pages 1st edition (May 10, 2001)
Premier Press, Inc.; ISBN: 0761533303
Sams
Teach Yourself Game Programming in 24 Hours
by Michael Morrison
Paperback from SAMS
Book Published: 24 December, 2002
Sams
Teach Yourself Game Programming with DirectX in 21 Days
by Clayton Walnum
Paperback from SAMS
Book Published: 26 August, 2002
Sams
Teach Yourself Game Programming with Visual Basic in 21 Days
by Clayton Walnum
Paperback from SAMS
Book Published: 04 December, 2000
Special
Effects Game Programming with DirectX 8.0 (With CD-ROM)
by Mason McCuskey, Andre LaMothe (Editor)
Paperback - 800 pages Bk&Cd-Rom edition (December
15, 2001)
Premier Pr; ISBN: 1931841063
Visual
Basic Game Programming With DirectX
by Jonathan S. Harbour
(Paperback - February 2002)
AI
Game Programming Wisdom (with CD-ROM)
by Steve Rabin (Editor)
(Hardcover - March 2002)
Isometric
Game Programming With Directx 7.0
by Ernest Pazera, Andre Lamothe (Editor)
(Paperback - March 2001)
Tricks
of the Windows Game Programming Gurus
by Andre Lamothe
(Paperback)
Game
Design: The Art & Business of Creating Games
by Bob Bates
(Paperback)
Windows®
Game Programming For Dummies®
by Andre Lamothe
(Paperback)
Physics
for Game Developers
by David M. Bourg
(Paperback)
Macromedia
Director Game Development: From Concept to Creation
by Kris Jamsa, Epic Software
(Paperback - March 2001)
MultiPlayer
Game Programming
by Todd Barron, Andre Lamothe
(Paperback)
The
Zen of Direct3D Game Programming
by Peter Walsh
(Paperback)